Oct 30, 2009, 03:18 AM // 03:18
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#21
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Plus, the Underworld isn't underground. You can see the UW equivalent of the sky from any part of the zone.
PLus, Thulsa Doom at least seems at least as good a chance if any single one of those is where the reference comes from, even though the Horseman is depected as a Mesmer. After all, there's nothing in Moria to suggest mesmerism either.
I still think the simple Dhuum-Doom connection is more likely, though.
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Nov 11, 2009, 02:58 PM // 14:58
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#22
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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I think Bulldozer summed it right for the most part... Accept for Dhuum. For that you have to admit a reference to the word Doom is jsut simpler than going to Kazad-dum (sorry for the spelling).
That means the last god whose name was pulled out of nowhere is Kormir, as she was maybe tought as a simple human NPC before being a god.
Unless someone can find a reasoning behind the name.
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Nov 11, 2009, 09:00 PM // 21:00
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#23
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Simple:
You should stop looking at it from a observers point of view and start looking it as a inhabitant of the world of Tyria.
Dhuum might have been a normal (human) being, just like Kormir, before he became a god (usurped his predecessor, like Grenth, Abaddon and Kormir did). His mommy and daddy gave him this name Dhuum, which was a pretty popular name to give a newborn around that time.
After Dhuum became the new God of Death and the Emperor of Oblivion, The Ender of All, Omega Death and what more, his own name became a synonym to these aspects. Dhuum = Ender of All, etc. Some races/cultures/alphabets just write these words differently and somehow Dhuum became a word that means a bad ending: Doom.
In 2000 years or so, perhaps the name Kormir might be transmuted into something which the goddess is linked to, like when someone is telling the absolute truth about a matter. "I swear, it is the kromir!" (it is the absolute truth).
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Nov 11, 2009, 10:49 PM // 22:49
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#24
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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From an in-universe point of view, that is the prefect solution. But we are not in-universe and we know GW is a work of fiction whose creators did put easter eggs for us to find. And they gave all the other gods names with easter eggs, so it's logi cto think they did the same with kormir if they knew she would be deitified, which they knew.
But after looking on the wiki and google... they either didn't have time or couldn't change her name in-game when they came up with the storyline.
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Nov 12, 2009, 03:55 PM // 15:55
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#25
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Kormir
Kormir (Cormyr) mighty human kingdom, in the north of Fejruna, laying along northern seacoasts of the Fallen Stars, between Lake of Dragons and desert Anorach. Kormir also name the Wood Country or the Earth Purple Dragon. This rich kingdom, its southern, east and northeast regions are populated with the farmers offering surpluses of a crop on sale; the central regions are filled till now by the wood rich with wood and game. Also, Kormir has the important strategic position, settling down on trading ways of leaders from cities of the Lunar sea, on the north; to the east Valleys are located; near by there is an Internal Sea (with two important ports Suzailom, capital Kormira, and Marsemberom); also the earths of the north, the West, the northwest and the south, in particular rich cities-states and kingdoms of Coast of Swords nearby lay. Kormir is the state, with a hereditary monarchy, and copes the king and city lords selected it.
(http://74.125.77.132/search?q=cache:...&ct=clnk&gl=nl)
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Nov 12, 2009, 04:15 PM // 16:15
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#26
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Looks like Cain has more time to search on his hands than I do.
The relation with Cormyr is less obvious but I guess that at least means there's a writer who like Icewind Dale. Or play DnD. Or probably both.
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Nov 12, 2009, 06:04 PM // 18:04
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#27
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Yeh i have been a GWGuru regular since the old days, but after the Gods 'second exodus' in Nightfall, I decided to part this world together with them. Hence I havent shared my knowledge to the commoners for a long time.
Anyways, back to the matter; Kormir could also be a combination of 2 anagrams made from one of the two 'angels of death' or 'grim reapers' named MONKIR, whose role in Mahometan religion is to 'interrogate' newly deads.
Apparently this name is used often to make anagrams or use alternative orthography. Two 3-letter anagrams would be Kor and Mir, combined makes KORMIR.
Just my point is that if you keep looking, you will always find the 'eastereggs' the developers hid. But then again, are they really eastereggs, or did they just make up the names when brainstorming about the game? I still think the latter, but the Cormyr explanation does sound sound. It did not have to be on purpose, maybe when they were brainstorming, one of the developers that used to play DnD games subcontiously remembered the name Cormyr and thought it to sound nice.
Lore in a game like GW is easy to implement, because you just put in some vague ideas and people make up the rest on the internetforums, find eastereggs where none were intended. It keeps the players busy I guess. Occasionally they put in some vague hints like the Cyphers message, Asuran Banners or whatever. Vague hints that can be interpreted in numerous ways and when the time is to advance the story, the hints get either implemented or forgotten when they are told not to be canonical. Kinda like Arachnia. But they can always be implemented later, as long as it doesnt create holes in previous storys.
Wow that was a lot of rant, I hope I didnt disencourage people here, since I still enjoy reading others bizarre correlations of different lore subjects.
Since Nightfall is Afrika-based, maybe Kormir has something to do with African mythology...
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